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 bandit process


Multi-Action Restless Bandits with Weakly Coupled Constraints: Simultaneous Learning and Control

arXiv.org Artificial Intelligence

We study a system with finitely many groups of multi-action bandit processes, each of which is a Markov decision process (MDP) with finite state and action spaces and potentially different transition matrices when taking different actions. The bandit processes of the same group share the same state and action spaces and, given the same action that is taken, the same transition matrix. All the bandit processes across various groups are subject to multiple weakly coupled constraints over their state and action variables. Unlike the past studies that focused on the offline case, we consider the online case without assuming full knowledge of transition matrices and reward functions a priori and propose an effective scheme that enables simultaneous learning and control. We prove the convergence of the relevant processes in both the timeline and the number of the bandit processes, referred to as the convergence in the time and the magnitude dimensions. Moreover, we prove that the relevant processes converge exponentially fast in the magnitude dimension, leading to exponentially diminishing performance deviation between the proposed online algorithms and offline optimality. Jing Fu is with Department of Electrical and Electronic Engineering, School of Engineering, STEM College, RMIT University, Australia (e-mail: jing.fu@rmit.edu.au). Bill Moran is with Department of Electrical and Electronic Engineering, the University of Melbourne, VIC 3010, Australia (e-mail:wmoran@unimelb.edu.au).


An Index Policy Based on Sarsa and Q-learning for Heterogeneous Smart Target Tracking

arXiv.org Artificial Intelligence

In solving the non-myopic radar scheduling for multiple smart target tracking within an active and passive radar network, we need to consider both short-term enhanced tracking performance and a higher probability of target maneuvering in the future with active tracking. Acquiring the long-term tracking performance while scheduling the beam resources of active and passive radars poses a challenge. To address this challenge, we model this problem as a Markov decision process consisting of parallel restless bandit processes. Each bandit process is associated with a smart target, of which the estimation state evolves according to different discrete dynamic models for different actions - whether or not the target is being tracked. The discrete state is defined by the dynamic mode. The problem exhibits the curse of dimensionality, where optimal solutions are in general intractable. We resort to heuristics through the famous restless multi-armed bandit techniques. It follows with efficient scheduling policies based on the indices that are real numbers representing the marginal rewards of taking different actions. For the inevitable practical case with unknown transition matrices, we propose a new method that utilizes the forward Sarsa and backward Q-learning to approximate the indices through adapting the state-action value functions, or equivalently the Q-functions, and propose a new policy, namely ISQ, aiming to maximize the long-term tracking rewards. Numerical results demonstrate that the proposed ISQ policy outperforms conventional Q-learning-based methods and rapidly converges to the well-known Whittle index policy with revealed state transition models, which is considered the benchmark.


A General Framework of Multi-Armed Bandit Processes by Arm Switch Restrictions

arXiv.org Machine Learning

This paper proposes a general framework of multi-armed bandit (MAB) processes by introducing a type of restrictions on the switches among arms evolving in continuous time. The Gittins index process is constructed for any single arm subject to the restrictions on switches and then the optimality of the corresponding Gittins index rule is established. The Gittins indices defined in this paper are consistent with the ones for MAB processes in continuous time, integer time, semi-Markovian setting as well as general discrete time setting, so that the new theory covers the classical models as special cases and also applies to many other situations that have not yet been touched in the literature. While the proof of the optimality of Gittins index policies benefits from ideas in the existing theory of MAB processes in continuous time, new techniques are introduced which drastically simplify the proof.


Signatures of Infinity: Nonergodicity and Resource Scaling in Prediction, Complexity, and Learning

arXiv.org Machine Learning

We introduce a simple analysis of the structural complexity of infinite-memory processes built from random samples of stationary, ergodic finite-memory component processes. Such processes are familiar from the well known multi-arm Bandit problem. We contrast our analysis with computation-theoretic and statistical inference approaches to understanding their complexity. The result is an alternative view of the relationship between predictability, complexity, and learning that highlights the distinct ways in which informational and correlational divergences arise in complex ergodic and nonergodic processes. We draw out consequences for the resource divergences that delineate the structural hierarchy of ergodic processes and for processes that are themselves hierarchical.


Local Bandit Approximation for Optimal Learning Problems

Neural Information Processing Systems

A Bayesian formulation of the problem leads to a clear concept of a solution whose computation, however, appears to entail an examination of an intractably-large number of hyperstates. This paper has suggested extending the Gittins index approach (which applies with great power and elegance to the special class of multi-armed bandit processes) to general adaptive MDP's. The hope has been that if certain salient features of the value of information could be captured, even approximately, then one could be led to a reasonable method for avoiding certain defects of certainty-equivalence approaches (problems with identifiability, "metastability"). Obviously, positive evidence, in the form of empirical results from simulation experiments, would lend support to these ideas-work along these lines is underway. Local bandit approximation is but one approximate computational approach for problems of optimal learning and dual control. Most prominent in the literature of control theory is the "wide-sense" approach of [Bar-Shalom & Tse, 1976], which utilizes local quadratic approximations about nominal state/control trajectories. For certain problems, this method has demonstrated superior performance compared to a certainty-equivalence approach, but it is computationally very intensive and unwieldy, particularly for problems with controller dimension greater than one. One could revert to the view of the bandit problem, or general adaptive MDP, as simply a very large MDP defined over hyperstates, and then consider a some- Local Bandit Approximationfor Optimal Learning Problems 1025 what direct approach in which one performs approximate dynamic programming with function approximation over this domain-details of function-approximation, feature-selection, and "training" all become important design issues.


Local Bandit Approximation for Optimal Learning Problems

Neural Information Processing Systems

A Bayesian formulation of the problem leads to a clear concept of a solution whose computation, however, appears to entail an examination of an intractably-large number of hyperstates. This paper has suggested extending the Gittins index approach (which applies with great power and elegance to the special class of multi-armed bandit processes) to general adaptive MDP's. The hope has been that if certain salient features of the value of information could be captured, even approximately, then one could be led to a reasonable method for avoiding certain defects of certainty-equivalence approaches (problems with identifiability, "metastability"). Obviously, positive evidence, in the form of empirical results from simulation experiments, would lend support to these ideas-work along these lines is underway. Local bandit approximation is but one approximate computational approach for problems of optimal learning and dual control. Most prominent in the literature of control theory is the "wide-sense" approach of [Bar-Shalom & Tse, 1976], which utilizes local quadratic approximations about nominal state/control trajectories. For certain problems, this method has demonstrated superior performance compared to a certainty-equivalence approach, but it is computationally very intensive and unwieldy, particularly for problems with controller dimension greater than one. One could revert to the view of the bandit problem, or general adaptive MDP, as simply a very large MDP defined over hyperstates, and then consider a some- Local Bandit Approximationfor Optimal Learning Problems 1025 what direct approach in which one performs approximate dynamic programming with function approximation over this domain-details of function-approximation, feature-selection, and "training" all become important design issues.


Local Bandit Approximation for Optimal Learning Problems

Neural Information Processing Systems

A Bayesian formulation of the problem leads to a clear concept of a solution whose computation, however, appears to entail an examination of an intractably-large number of hyperstates. This paper hassuggested extending the Gittins index approach (which applies with great power and elegance to the special class of multi-armed bandit processes) to general adaptive MDP's. The hope has been that if certain salient features of the value of information could be captured, even approximately, then one could be led to a reasonable method for avoiding certain defects of certainty-equivalence approaches (problems with identifiability, "metastability"). Obviously, positive evidence, in the form of empirical results from simulation experiments, would lend support to these ideas-work along these lines is underway. Local bandit approximation is but one approximate computational approach for problems of optimal learning and dual control. Most prominent in the literature of control theory is the "wide-sense" approach of [Bar-Shalom & Tse, 1976], which utilizes localquadratic approximations about nominal state/control trajectories. For certain problems, this method has demonstrated superior performance compared to a certainty-equivalence approach, but it is computationally very intensive and unwieldy, particularly for problems with controller dimension greater than one. One could revert to the view of the bandit problem, or general adaptive MDP, as simply a very large MDP defined over hyperstates, and then consider a some- Local Bandit Approximationfor Optimal Learning Problems 1025 what direct approach in which one performs approximate dynamic programming with function approximation over this domain-details of function-approximation, feature-selection, and "training" all become important design issues.